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Post by kortos on Aug 24, 2013 17:02:11 GMT
Seafood monsters, no ranged attacks, are on floors 3,7,11,15,19,23,27... Each 4th floor ahead of floor 3. If you know were to hide and attack from there with you wand, very easy to win. You can also kite, run ahead of the mob and use your Earth Wave, Fire Bats or other ranged skills
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Post by Pshyco on Jan 6, 2014 23:41:15 GMT
And do the one in where you don't have penalties in your armor (if the enemy are 7 or more levels upper you the maximum armor apply are 45%)
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Post by speedygirl on Jan 7, 2014 9:47:17 GMT
how do you know the enemy level in rift ?
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Post by Pshyco on Jan 7, 2014 19:53:34 GMT
With your level, you can do F39 without penalty, i think
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Post by speedygirl on Jan 8, 2014 3:32:31 GMT
Ouch, I'm ot over 36 right now...
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Post by Pshyco on Jan 17, 2014 17:29:46 GMT
Anyone else is having problems in rift or just me?
if i obtain armor curse (75%) i lose 400 hp per hit and if not i'm losing 500hp... not all the times but 50% yes
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Post by speedygirl on Jan 18, 2014 5:17:30 GMT
even without the malachite set that may be bugged ?
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Post by Pshyco on Jan 18, 2014 10:53:01 GMT
Think that i discover what's happening, they changed rift and dont tell us, when the fight start i lose normal, for example... 250 and every time i recieve a hit this amount go up: 250-255-260-... at the end of the combat they do me 600 or more xD
So i will do always distance combat, they implement the "Armor breaking" xD
Don't are the same thing happening for you?
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Post by Pshyco on Jan 18, 2014 13:05:38 GMT
Nothing to do, i lose almost all the fighting in F43 xD
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Post by speedygirl on Jan 18, 2014 20:51:02 GMT
sorry, I didn't notice anything... but if that's a bug in a particuliar high level gear, Lonita or ZX or Superjon could maybe have noticed something...
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Post by Pshyco on Jan 21, 2014 22:23:31 GMT
ok i ask in the forum and more people have the same problem.
I discover something interesting:
Not is that the armor DR go down with eath hit, the monster do upper with each hit, for example when i finish i left two monsters alive, one hit me for 200 and the other for 600 (one new and the other old) and both go up until 600-1000 when i die
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Post by speedygirl on Jan 22, 2014 5:47:09 GMT
but it doesn't happen in any floor ? I mean, under fl.40 I never had that
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Post by zx81spectrum1 on Jan 22, 2014 6:10:45 GMT
it seems that the rift and especially this game in general has a lot of small random bug. So there are series of game impossible to understand
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Post by Flo777 on Mar 25, 2014 12:10:04 GMT
Seem's to be like the enemys in rift floor 38 (turtles/yetis/cats/...) are slower then in Floor 23. That might be a bug, too. Realy funny, higher lvl on Monsters with higher dmg but they are much slower there. ^^
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